Main Game Concept: Making people move
    1. Players are divided into two teams: Blue/Orange
    2. They then hide the other team’s ‘Blips’ (treasures) within the decided play area.
    3. The hunt begins! The team that finds all their ‘Blips’ first have won.

    So what distinguishes Blip from a traditional treasure hunt? The Blips of course! They are the objects you search for and by transmitting a signal to your team, they guide you towards them. The Blips’ signals are received by special bracelets that all players wear, and they have two functions: to vibrate when the wearer is close to one of their blips, and to give important information about the progress of the game. When finding one of your blips, pressing its button triggers its light to blink and then go solid (in your team’s color) while your bracelet adds it to the tally. Way to go! Then the search continues for the remaining blips! In this way we have used modern technology to create a game with an app, but instead of having the focus on the screen the player instead interacts meaningfully with his or her environment.

    Bracelet Design 
    Because the game is team-based, bars of colored light made sense as a way to display victory progress (which team has collected more hidden objects, Blips). Additionally, the bracelet would function as a timer during a game and a watch the rest of the time.

    Blip Design 
    The blips are meant to be simple, durable, and easy to hide, so the final form is a slightly dome-shaped, sleek puck with an integrated elastic band for maximum hide-ability. They are white and stylish with a satisfying interaction in the form of a light emitting button on the top.

    The app is a functional tool tying all of Blip’s elements together. The bracelets are synced to the app, which in turn allows players to customize the rules of each game: tweak sensitivities, adjust timers, play area etc. The app can also store game statistics!

    Blip itself is a word that comes from sonar and radar imaging, as in a “blip on the radar,” meaning a detected object. It’s short, easy to remember, and evocative of signal and sound. Orange and teal were natural choices for team colors, since they are complementary and un-gendered, so they quickly became our brand colors as well. The Blip logo uses a circular form to refer visually to our Blips, with playful logotype that deliberately hides the ‘i’.

    Design Team: Cristian Paredes, Prak Piakot, Timothy Plummer, Isaac Soler, Liisa Widstrand.